Hello.
I can’t find any way to resume a sound after it has been paused.
there are a AudioSource.Pause(), but there are no Resume()???
Hello.
I can’t find any way to resume a sound after it has been paused.
there are a AudioSource.Pause(), but there are no Resume()???
Audio.Play().
–Eric
I tryed Play, the sound restarted
Well, it resumes any paused sound any time I’ve used it.
–Eric
Likewise.