when i press pause, the sprite stops moving but he can turn left and right, and when you press the shoot button the sprite shoots but bullet is not moving.
here is my script:
using UnityEngine;
public class PauseGame : MonoBehaviour
{
bool isPaused = false;
timescale 1 and 0 is not working i need another thing indeed my sprite stops moving but he turns left and right he can shoot but the bullet don’t move