Pause In the game

Im using the UniWii plug-in, so when I try to use the trick of Time.timeScale=0 the button adquisition stops too so i can’t unpause the game, is the a way to avoid this?

Not sure but my guess would be to make an if statement that whilst Time.timeScale=0 the deactivate then reactivate the buttons.

Just my guess withut actually looking into it.

Yeah, but I dont know how to reactivat the wiimote adquisition, so is the a way or a function that’s not affected by Time.timeScale??