Pause screen practices

Hi,

I’m wondering what is the best approach to doing a pause screen when using Vcams as gameplay cameras?

I’m encountering issues where setting Time.timescale=0f instantly ends the current CinemachineBlend to camera B.

Disabling the Brain mid transition, then enabling the Brain, also results in using camera B settings.

Do you have recommendations for this kind of feature?

Thanks!

Edit: I have also tried the different Update Methods on the Brain with no progress.

hmmmm… that’s a good one. I don’t think there’s any way to do that currently. I’ll look into the timescale=0 thing and get back to you.

Yes, so CM was not supporting scaled time properly. I’ve fixed that now, so you should be good with the next beta release. I’ll let you know when it’s out.

Good to know! Thanks :slight_smile:

Check it out here: CM v2.1 Release Candidate