Hi,
I’m wondering what is the best approach to doing a pause screen when using Vcams as gameplay cameras?
I’m encountering issues where setting Time.timescale=0f instantly ends the current CinemachineBlend to camera B.
Disabling the Brain mid transition, then enabling the Brain, also results in using camera B settings.
Do you have recommendations for this kind of feature?
Thanks!
Edit: I have also tried the different Update Methods on the Brain with no progress.