I have a .Sin version working alongside it, and I’m calculating the angle… both of these in play test debug are producing good results, within the range of ± I’d expect…
But that Cosine… Is all over the place… one moment its, 22, next time, -7, next time 12…
Have I done something wrong with that code snippet please
Thanks all
As far as I can debug… The Velocity and Angle are stable, so I cant understand the flawed results of Horizontal velocity… (?)