Pausing game.

Hi there.
I want to pause my game, I can lock certain things with a boolean, and I can stop my NPCs moving setting their speed to 0. But I have a few coroutines (i’m using c#), my question is, WaitForSeconds depends on the Time class? If so, can I use Time.timeScale to 0 so it pauses my coroutines? If not, what else can I do?

And another question, is there a way to pause and resume my model’s animation?

Thanks in advance :slight_smile:

I solved it, yes it depends on the Time class.