I’ve made a decent looking terrain and painted it with the terrain tools.
It looks alright but I want to take it to the next level using PBR textures that I have.
What are my options?
I’ve looked at CTS, Megasplatt and Amplify Shader.
I’ve thought about converting my terrain to mesh and back (when I want to edit it) and work with mesh shading tools. Although ti would be best (I think) to work with the object as a terrain for the most part.
Anyone care to tell me about their workflow or recommend tools that they like.
Thanks!