Hey guys, ( first post here)
I created a sci-fi scene just for trying the new PBR shader in unity5. I will upload a Webplayer soon if you want to try.
You can also visit my portfolio : http://www.jerycedia.com/#!sci-fi-corridor/c1hr
here’s the video and some screenshots below
6 Likes
Looks quite impressive, good work.
Pabst Blue Ribbon.
Beer specific shaders.
Though I never considered PBR very sci-fi. Has more of that hipster college kid feel.
Awesome work though, drooling considerably
1 Like
Good, but i would like PBR to looks as good as in UE4.
It seems you use too much specular on all metal parts, making the whole almost metal only, also the floor non metal parts are looking also very specular, anyway it’s 3D artist choices.
zenGarden:
Good, but i would like PBR to looks as good as in UE4.
It seems you use too much specular on all metal parts, making the whole almost metal only, also the floor non metal parts are looking also very specular, anyway it’s 3D artist choices.
Yep this is a choice but thanks for your reply
BigB
February 2, 2015, 3:28pm
6
Are you using Unity standard PBR shaders ?
I updated the scene with the last release of Unity5
2 Likes
I updated the scene again cause it was too pinky like a nightclub and the roughness too high, its given the impression that the ground was wet
I will upload a new video and a Webplayer for those who want to test on their pc
2 Likes
Wow…genuinely amazed by this!