Hey guys! I recently started working with Fernando Ribeiro in order to create modular armor sets for UMA ( check the Thread UMA modular armor sets - Community Showcases - Unity Discussions). So, i also decided start creating my own content to Asset Store! And i’ll start doing some PBR next-gen weapons! Hope you like it!
Great Work ^^ I like them all,
The green camouflage is my favorite °_°
Can you something about the Tri count…?!?
Thank you!
Sure! Haha, the golden one is my favorite =)
The models are ready, but i’m still updating the unity scene, maybe i’ll be uploading it tomorrow to Asset Store.
So from top to bottom:
LOD0 - 8504 Tris/ 6029 Verts
LOD1 - 5949 Tris/ 4532 Verts
LOD2 - 2667 Tris/ 2279 Verts
THX ^^
Interesting values,
that´s a lot °-° but if it render
by one Camera… ^^ than it´s okay… ^^
Can I ask you which tool you use…
And how long you worked on that…
P.S. Which LvL you need to unlock the golden Ak…xD
it’s not a lot when you are doing a FPS for PC or PS4/XONE(LOD0/LOD1) and PS3/Xbox 360(LOD1/LOD2). Actually it’s pretty standard!
I use Blender, Quixel, Xnormal and Photoshop. The whole model? I think one week, or so.
I don’t know! haha it also depends on the creative minds that will create the game with my assets! haha
Yes,
for high performance system it´s okay ^^
Difficult for mobile devices…
Limited Vert Count of 65.000k Verts
per scene I think…! ^^
“One Week” not bad…!
Maybe you should start
making Skins for CS:GO… xD
https://opskins.com/
I like you texture work and the Model
Triple A like, Just Awesome ^o^
Thx for your Input ^^
Interesting -_-
Grretz ^^



