I’m trying to make a joystick (ThrustMaster USB Joystick) work as input for Unity.
The problem is that when I use it, Unity thinks it is giving a value of 1 on both x and y axis when in rest and value of -1 in all outer positions. This makes me unable to see what direction it is in, only that it is in a direction. I have tried using both GetAxis() and GetAxisRaw(), but the results are the same.
It is running on a standard Microsoft driver, which have a test function. This gives me values from -128 to 127 on both axis.
Any help is any welcome. Thanks.
Edit: Also I’m not sure if this belongs in general, but I did not know where else to put it.
I have a ThrustMaster USB joystick also and Rewired plugin works great with that joystick. The other great thing about Rewired it that has all of the elements named for supported joysticks. The POV HAT on that joystick is also supported veyr nicely too. The ThrustMaster USB Joystick is on Rewired’s list of controllers too.