PC Standalone 9:16 (1080x1920) aspect ratio problem

How can I build pc standalone for a 1080x1920 (9:16) resolution?

In the UnityEditor this is working fine, I created a custom aspect ratio for the game view, everything looks good there. But if I build and run the game seems to be compressed and round objects appear like eggs :face_with_spiral_eyes: The best of all: if I capture this with fraps I get a square movie (1:1) :face_with_spiral_eyes:

In the playersettings I had all supported aspect ratios checked (also “other”), but there was no option (9:16) for my custom made aspect ratio.

Any ideas? Thanks in advance!

That depends on the user’s OS having a 1080x1920 resolution available. If not, you can’t create new system resolutions in Unity.

–Eric

the target workstation (and mine) has this resolution available! How can I create system resolutions in Unity?

You can’t; they can only be generated by the OS (or some hacks such as SwitchResX on OS X).

–Eric

4677884--440534--upload_2019-6-24_1-1-12.png

I solved this problem by manipulating the window size of the game manually
check the Resizable Window at the Player Setting. this makes you can resize the game window