Hey Unity community. It is my first post here, thank you for reading this and helpfully you can answer my questions.
The following is a short story of mine, feel free to skip it.
I am a Chinese programmer with one year Android developing experience. My dream is to be an independent game developer and to make my dream real, i quite from my job. I am currently in a full time lessons about how to use unity engine and C#, but their goal is to make people capable of doing programming work for a game. I believe it is far away from capable of make a game alone. So, I decided to learn whatever I need by myself. I can’t do music, I can’t draw, but I can code and maybe I can do modeling.
So I asked people around to get as much suggestion as I can about how to learn 3d modeling. But all of them told me that it is not possible to do all the programming and modeling alone. I quite from a great job to chase my dream and they told me you can’t do that. Its just upsets me.
TL;DR : A boy has a dream but no one support him.
So, dear unity community, I wish to know the answer of the following questions:
1: It is ture that one person is not possible to finish all the programming and 3d modeling work by himself?(I can buy music and arts , it is affordable for me)
2: I may need a route map to reach my goal. Maybe a list of stuff I should learn?
3. Any suggestion for 3d modeling software?
3ds Max , Maya, blender, cinema4D ? I learned a bit about c4d but it seems like c4d is not friendly for unity since texture is not avalible to be used in unity?
4. Basic Workflow:
I found this post Game Development Workflow
It was posted in 8 years ago, can someone please tell me how can do all those steps by myself. I mean, what do I learn.
PS: I know if I master 3ds Max or any of those software, I can reach my goal. But I also knows that there are a lot of functions I dont neccessarily need to know in those 3d software. So, if you can, please be spesific.