I am having a problem with per pixel lighting. i am trying to make a circular light and i can't figure it out. i was told to use per pixel lighting and i couldn't find it. i looked at unity's website it said to switch the render mode to improtant and in my render modes i only have auto, force pixel, and force vortex. I tried all the render modes but the light didn't change. how can i do this?
First, upgrade to Unity 3, then make sure the number of pixel lights for the quality setting you're using is enough. (i.e., if you have just one light, then one is enough, otherwise you may need more.)