Perforce and Unity

Has some one interpreted the steps in this document in a way that would make sense to a Perforce user?
http://unity3d.com/support/documentation/Manual/ExternalVersionControlSystemSupport.html

Enable Meta files in Project Settings/Editor. Add only Assets and ProjectSettings folders to source control.

Other advice for Perforce/Unity Users:

  • Check out and lock a scene file if you intend to work on it. It is nearly impossible to merge unity scenes with the P4V merge tool.
  • Use prefabs in scenes. It is easy to change a prefab without disturbing a scene.
  • Always review your change list after submission to ensure items made it into the depot.