i´m a bit worried about performance in my game, in some machines it works slow when i have not great details in my game, (works slow on machine that can run UT2004 with decent graphics…)
Umbra Occlusion Culling is the key…
my question: is umbra OC compatible with old videocards? let’s say Geforce 5500 or Ati 9600, or this performance tweak does not have nothing to do with videocards…?
on such gpus you will have much more impacting problems than things like pvs:
they have little to no power
they have very little vram
they come with cpus that commonly aren’t that lightning fast.
they come with systems which lack in RAM too so even with pvs, you have to keep the quality low enough so they can hold it as non visible stuff is not “streamed out”. the scene is still fully present in ram