Hello,
I’m using unity 5.4.0b17 and on ios there is a strange cpu spikes in profiler when any particle system is active in the scene. Even it is simple particle system with no collision.
I’ve attached a screenshot from the profiler. If you need any additional info, please let me know.
BR,
Oleg.
2 Likes
Hi,
Could you report a bug with a simple reproduction project, and we will take a look, thanks!
Hey,
I’ve reported a bug. Link is here: https://fogbugz.unity3d.com/default.asp?797694_fo1fgh6n4fcfncrc.
If you need any additional info, please let me know.
Regards,
Oleg.
1 Like
Hi Richard,
Is there any news regarding this bug? We need to release game in 2 weeks and this is absolute showstopper for us.
If there is any workaround for this bug, please let me know.
Regards,
Oleg.
1 Like