Does IL2CPP bring new garbage collector on mobile (iOS, Android)?
Is there any benchmark comparing with the gc of mono?
IL2CPP uses the same GC as the rest of Unity. It is a slightly newer version of that GC, which brings some bug fixes, but it does not change the performance characteristics.
Is there any plan to improve or replace the old gc? Lacks of generation characteristic making game easy to hiccup.
Yes, we’re planning to have a new GC (probably with generational GC) have the upgrade of the new Mono runtime is complete. We don’t have an official release date yet though.