performance storage

hi, dont know if this is a complicated script or not, but i got a scorecount, timer and abillity to fall of the level and
restart the level. Im just wondering if anyone could help me with how i could store some information on player performance every time the level is played. I mean, the score and time on every attempt.
Im not a scripter so im not sure where to start on this one, any help would be very appreciated.

Just sounds like you need to store some variables, possibly static ones. Read this guide here and it should help you get started on scripting then you should be able to hack something together: http://forum.unity3d.com/threads/34015-Newbie-guide-to-Unity-Javascript-(long)

That might be more useful if you want to store things like this persistently.

thank you, i will have a look at that