Performance Tips

Hi there!

I working on Android game and I would like to make it best performance as possible
because I found that some devices cannot play my game, and I don’t know why
my game is 2D sprite renderer game, it maybe because or memories are not enough…

so anyone have any tips to share with me?

Thanks!!!

Memory is a good point to look at.
I personally use Unity Cloud Diagnostics for getting good reports on when the game craches on a users device.
Then you get information like what the crash message was and what device and how much Memory it had.

https://unitytech.github.io/clouddiagnostics/userreporting/UnityCloudDiagnosticsSettingUp.html

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I recommend checking the ebook mentioned on this page: https://blog.unity.com/technology/optimize-your-mobile-game-performance-tips-on-profiling-memory-and-code-architecture

Unity has 2 or 3 ebooks for performance now, all free.

If you’re interested, I’m also making a performance series on YouTube 1 step at a time: https://www.youtube.com/playlist?list=PLjnZTAR0BuTDNeDPy44G4bUpYRHGzy_xh

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