a few players of our recently released game Superflight are reporting a weird bug. **It seems like they recieve permanent input in one direction on the vertical and horizontal axis. **
The problem can’t be how we manage the input internally, as the players also have this issue when navigating in the menu (we use the standard unity event system for that, but have custom axis defined).
Some of them had connected additional input devices (usually stuff like flight sim controls as rudder pedals or sliders) and told us the issue disappeared when they disconnected them, but other players experience this behaviour with only a keyboard connected. Also having installed vJoy seems to trigger this issue. At the moment I don’t have any idea where to start fixing this bug. Is there a way to correctly isolate only the input from actual gamepads?
Every helpful reply will recieve a steam key for Superflight! =)
Thanks in advance,