I don’t know whether this is a Unity problem or a problem with my computer, but I’ve already tried a complete clean reinstallation of the OS, so I’m thinking maybe it’s Unity.
I (since around the time I upgraded to 1.6) have been getting a window every time I start up Unity saying that the permissions of the project folder must be set to Read and Write. I click “Set Permissions” and continue merrily on my way. However, I’ve been getting some very erratic and bad behaviour. Files, mostly Prefabs, have been arbitrarily dissapearing. Sometimes with a warning about being unable to write the Temp folder, and sometimes without. Needless to say, this is no good!
I’ve tried everything that I can think of. Repairing permissions, manually setting the permissions, reformatting and reinstalling the OS (as well as Unity), completely restarting the project, et cetera. Nothing has worked.
Has anybody else had this problem? Has anything helped?
I’ve seen it too but with no negative side effects. It seems for me that it only happens when opening older projects. I created a new project and no longer get the warnings.
That’s weird…it happened to me once, but only once and with just one project, so I didn’t really think anything of it; I figured it was a one-time side-effect from upgrading to 1.6.
If this happens on a particular project folder and there is some way to reproduce it. I would really like to take a look. Use Report Bug.app to send it in.
If it keeps happening with one particular prefab. I would also like to have the project folder, and some info on which prefab it seems to happen to. Then we can do some stress testing here. Some info on how often it happens. use report bug.app for describing the details and sending the project folder.
space cant be the problem. i experience the same behaviour when opening the project from an other hd.
I started it with version 1.5.
maybe i should create a new one and import the assets as a unitypackage.
is it possible to get also the project settings (input, tags…) out of the old project?
I’ve tried it on an internal and external drive, and it happens on both. Both have plenty of disk space.
I’ve been trying to replicate the problem, but it seems to just happen arbitrarily. I’ll continue trying for a bit, and then just send my project folder.
I got it to happen more consistently on my machine and submitted a bug. It even happened on a newer project. All I did was click on “Build and Run”, then close the project. Every time I opened the project after doing build and run I got the error.
I’ve been having this same problem and it get’s very time consuming to fix everytime. A fix is to go into finder and rename the garbage file to something like myprefab.prefab. This brings back the prefab, but you will have to redo all the links to that prefab because all the links were broken when the filename was changed to the 01992-392923-AD92, etc filename.