Persistence in Unity

Hello all,

I read about this page: World locking and spatial anchors in Unity - Mixed Reality | Microsoft Learn

And I still don’t really understand on how it can be done. Is there any more further reading or example about this?

Thanks.

Hello,

I would recommend downloading the offline documentation for the HoloLens Technical Review, there is other documents available for Persistence.

Step 3: Install Offline document’s

If you still have questions please reply back here on this thread, I can drop and example script for you if needed.

Thank you,
Wesley

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Hi, the link doesn’t work for me (forbidden/403)
Where can I find documentation and maybe some examples about spatial persistence?

Thank you, Antonio

@zerograssi this might be what you’re looking for. Unity - Manual: XR architecture

I’m going to track down if there’s a new link to that page from Wesley, not sure what happened there. If I get a new link, I’ll update here with the URL.

The link may have been this one, https://unity3d.com/partners/microsoft/mixed-reality