Persistence of PlayerPrefs in WebGL

Hi all, I am fighting with PlayerPrefs in my WebGL build as I want to have persistence between sessions and everything works great.

BUT when I build a new release, the PlayerPrefs do not exist anymore. I search around the web and this seems to be the problem because the persistentDataPath changes. But how can I find the old saves? Should I hardcode a directory and not use PlayerPrefs at all?

I am really stumped here :frowning: Thanks for answering in advance!

@Nurator I’m having the exact same problem.
I even tried using the PreviewLabs solution mentioned previously. I’ve been stuck on this problem for months (PlayerPrefs saving in WebGL between sessions but erasing when I push an update).
Any suggestions much appreciated!!!