Hi all,
My Unity VR project had been working fine (with Quest Pro and Quest 2) all the time. Then I was trying to install PICO Unity OpenXR SDK, and removing it later as it seemed not to work. But now, I’m stucking with this error message all the time, which mean I cannot play my game scene anymore:
Library\PackageCache\com.unity.xr.openxr@1.7.0\MetaQuest\Runtime\MetaQuestFeature.cs(106,45): error CS0246: The type or namespace name ‘OculusTouchControllerProfile’ could not be found (are you missing a using directive or an assembly reference?)
Also, in case this is relevant, it also comes with this warning:
OVRConfigurationTaskUpdater:Complete () (at Assets/Oculus/VR/Editor/OVRProjectSetup/Tasks/Processors/OVRConfigurationTaskUpdater.cs:80)
OVRConfigurationTaskProcessorQueue:smile:equeue (OVRConfigurationTaskProcessor) (at Assets/Oculus/VR/Editor/OVRProjectSetup/Tasks/Processors/OVRConfigurationTaskProcessorQueue.cs:115)
OVRConfigurationTaskProcessorQueue:Update () (at Assets/Oculus/VR/Editor/OVRProjectSetup/Tasks/Processors/OVRConfigurationTaskProcessorQueue.cs:136)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
I tried switching plugin back and forth between oculus and openxr, removing and reinstalling openxr plugin (now it doesn’t allow me to remove the package anymore), or even “Reimport All”, but the error stills persist.
Anyone has an idea what could cause this and how should I solve it?
Thank you in advance!
(Unity version: 2021.3.26f1)