Hey guys owo
I want to make a action RPG game where your character has a sort of apprentice with a ‘Unique’ character creator.
Your apprentice is a custom character, decided by attributes players can choose when creating their character: class, identity, and persona. Class types include action, intelligence, and stealth, with each offering a number of different abilities. Identity choices include a solo adult, partnered adult, or adult with child, and is the same as selecting a difficulty at the start of the game.
So it’s not just affecting the character’s appearance and dialogue lines but also how the AI acts in game.
Question on my mind however is, how do I make the different categories and have them affect gameplay?