Peru's National Stadium (From Google Earth to Unity)

Hi everyone

I want to share the first prototype about this personal project. I used Google SketchUp and 3ds max in order to optimized the mesh and so. Many of our WIPs remains in our HDs or Hostings, I share with you and encourage you to show your WIPs :wink:



LINK:http://laloworld-laloworld.blogspot.com/2012/12/estadio-nacional-peru-from-google-earth.html

Thank you for your time

Lalo :sunglasses:

Soโ€ฆ you dled the model fromt he 3D warehouse, and then exported it from sketchup. Anything else?

Hi Fishman92

Basically the flow was:
Google Earthโ€“>Google SketchUp (I used it to export to a more universal format of a 3D editor)โ€“>3dsMax (Optimize the mesh, and fix some vertices that were not recognized by the game engine) โ†’ Unity

With 3dsMax, I used Photoshop to create new textures for models. The entire stadium was divided into blocks and exported (*.fbx), with this I made sure that each block was well known for Unity.

I just saw your game Blobworld (and obviously, I played it), itโ€™s great!

Thank you for your time

Lalo