When i run my game on my pc i have about 500 FPS
but when i run it on my iphone 7/Samsung galaxy s6 i guess i have like 20FPS something its laggy
This is the profiler:
Anyone know what i can do?
When i run my game on my pc i have about 500 FPS
but when i run it on my iphone 7/Samsung galaxy s6 i guess i have like 20FPS something its laggy
This is the profiler:
Anyone know what i can do?
That’s not very helpful. You need to look in the profiler (below the graphs) to see if there are any scripts that take long time proportionally to the rendering. For the time of specific methods to show you might also have to enable deep profiling.
If it doesn’t show up on PC you might have to profile the app while it’s running on your phone:
It would also be helpful if you wrote a bit about what your scene contains and what your code is actually doing.
BTW that gif of the profiler shows the game running fine, so I’m not sure what you’re expecting us to tell you.