I am thinking about posting a update on the fire pack( A pack of FX on the asset store ). This update will include a new smoke texture I have been working on.
Video:
The video is rather low quality and its hard to see.
Here are a few pics:
This is just default particles with the alpha blended shader…
I’m going to say this smoke immediately made Modern Warfare 2 come to mind and how amazing their fire and smoke in the distance looked in that game…it had a very photoreal volumetric look to it and yours does too! Great work and good attention to detail.
Very interesting. Do you provide an interface to control certain properties of the fire/smoke? Do you support different kind of fires (very large/small/fast etc)?
Looks like a solid investment ;-). When are you going to release it?
Thank you!!
I always liked the way MW2 smoke looked
I tried for a while to get it to look right and now when I am not trying it looks right
Thanks!
It will be a update on the asset store… The fire pack is already on the asset store… It is 25$ for 5 FX.
As I said above, I will probably release it within a few weeks as a update for the fire pack.
Right now it is just 5 different types of FX… But with a little knowledge of particles you can change the speed and look.
The fire pack thread is in my signature. Right now it only supports larger fires but I am working on new particle textures for smaller/faster fires…
Sollthar, i bet that the near future of cinema will be based on realtime 3d tech like Unity. I also bet that James Cameron will take credit for all of it