I have created a simple project for WP8. I tried to implement a PhotoCamera, and when I deploy the App via VS2012, it runs fine. But whenever I try to launch the app via the phone, the camera hangs.
The new version of Unity seems to remove the “capabilities” and “requirements” section. It is now your responsibility to do this inside Visual Studio. My first thought is that these capabilities are not enabled. Can you double-check your App’s Manifest to ensure they are indeed enabled?
Also, grab Windows Phone Power Tools which will allow you to grab the log file left on the device during testing. That way you can see if the log contains any important information and double-check your Visual Studio Debug output (they are two separate things for the time being).