Hello everyone
After 2 weeks research, Finally i found a simple,easy and cheap solution to make game models realistically like Start Wars battlefront and New Battlefield game. My goal is optimized models for low end mobile devices and especially for human modeling. Autodesk Remake - Free trial version - standard quality (Not Ultra) - mid-range mobile camera - Offline modeling (You can use Cload services)
PC: Win 8.1 64 - 16GB Ram - Core I7 4790k
But, how would you create for example an interior of a spaceship? In that case using totally free Blender would be better. Sometime it’s faster to make a model than taking a lot of pictures.
Ok i can agree in some cases Photogrammetry is better choice, but not always it’s the best solutions and i prefer Agisoft Photoscan ($) or open-source Visual-SFM or Insight 3d
I really love Visual SFM, I usually use it in combination with MeshLab, it gives me TOTAL control over the mesh, the density, the structure and sometimes even the topology. I tried other things like 123D Catch, but I never felt like I had control over the process.
Yes, I saw some screenshot of game.
I’ve tested Agisoft and find his texture quality a lot better than Remake. But Autodesk Remake is a lot better in hard edge models like environments and rocks.
That’s exactly what I mean, sorry for being unclear If you ever get a system like this to work with faces, contact me immediately I can segment the results, determining what is the mouth, the eyes etc so it would be possible to automatically generate animated faces in that case…
If you want to make static objects than ok you can make auto-retopology, but if you plan to make animated assets than you have to do retopology manually cause you will have a lot problems with rigging
The Fastest phone to take images is iPhone. Its can take several images in 1 second without blury problem. I’ve tested 4s camera:
Take more images, Result is better model: