Hi !
I’m trying to find a multiplayer solution that would allow me to :
- divide the space and gameplay into a room-system
- in each room players can manipulate (move, rotate, scale) objects
- to join a room a player must have the relevant permissions to do so
- to manipulate an object a player must have the relevant permissions to do so
The permissions would be stored in a remote DB (I plan to use Playfab services).
Photon BOLT seems to provide enough functionalities to develop 1 and 2, and for 3 I see that the host can refuse room access to whoever he wants (https://stackoverflow.com/questions/63325549/photon-bolt-make-room-private-after-creation).
My question : would the 4 be possible using BOLT ? Since the doc uses the term “Authoritative Movement” I wonder if BOLT provides authoritative functionalities only to some specific features and not to every requests.
Thanks in advance