Photon bootcamp demo, how to change player state?

I am new to this community , so hello everyone :slight_smile:
I have converted the photon bootcamp demo into a First Person Shooter by modifying the existing scripts. Now the problem is , even when my player is crouching or jumping, the other players online see him as standing. The only thing that changes is the player position and rotation. So I believe my player is not sending it’s states to other players? After spending quite a bit of time I was unable to find where this code is handled inside photon. inside the UsePhoton script, the only thing that is updated is the player position and rotation. But no information about the player’s current state is sent from there. So my question is, where is the script for handling states for other players online inside the photon boot camp project?

In the current version, the Photon Bootcamp does not synchronize jump and crouch.
We worked on this recently but didn’t update the Asset Store package yet. Maybe we can push the update this week.

hmm. at least can you give me a brief idea about how I may approach about solving this problem? And it would be really helpful if you push the update soon.

it actually would be very helpful if you release it this week since I am working on a project that requires these features. TIll now I don’t have a clue because of the lack of documentation.