I downloaded the Photon Cloud Bootcamp Multiplayer example from the Asset Store and I wanted to test it out for a future project, but when the pack downloaded I imported it into a empty project, and read the readme which said to insert my App Id in the required field in the usePhoton.cs file where it says PhotonCloudAppId. I added this and when i play the game from editor i insert my name and create a room then the screen is black and the console says something like “couldn’t create room “roomname”” and then "error, current network state is “ConnectingToMasterServer” or it would say "Current network state is “Disconnected”. I tried enabling the network emulation, no good. Tried building a windows exe to see if it would connect then, and that did not work either. Any help?
You will have to post the full log somewhere. With partial info from the log, it’s hard to identify what’s going on.
Like when your mom calls and tells you “something in Word doesn’t work, there was that window and now its grey” and you should help but can’t look at her screen.
It’s likely there was a reason when the room could not be created.
Also, please check if all needed scenes are in the build settings.