Is there a way to change the object creator to null?
I know I can use the InstantiateRoomObject but it itself brings me some errors so im using PhotonNetwork.Instantiat instand.
And same for roomOptions.CleanupCacheOnLeave = false.
trying to avoide these two. is there another approach ?
Thanks
No, the creator can not be changed. It’s needed as context when destroying objects (we store the Instantiate event on the server so late joining players get the same objects).
How about we solve the issues with InstantiateRoomObject?