Photon disconnects when a room is created

Hi,

I have some disconnect issues whenever a room is created. The log shows the following behaviour:

ConnectionState / ConnectionStateDetailed

InitializingApplication / Connecting

  • Connected / Connected
  • Connected / Authenticated
  • Connected / JoinedLobby
  • ------- Button is pressed to create a room --------
  • Disconnecting / DisconnectingFromMasterServer
  • Connecting / ConnectingToGameServer
  • Connected / ConnectedToGameServer
  • Connected / Joining
  • Connected / Joined

The code is pretty similar to the one coming with the “Demo Worker Scene”. I also noticed, that this issue is also available in this demo scene.
Any ideas why the disconnect is always happening when a room gets created?

Thanks a lot!

Kathrin

You are disconnected from the master server and then connected to the game server.
So the connection is switched over to a sub server where the room is created.

Thanks :slight_smile: