Photon Engine: Enemy follow nearest player/ specific player

Hey guys,

How do I get the enemy’s to follow a certain player on the photon network while displaying the position of the enemy following that player to all players on the network? I added the photon view to the enemy prefab as well as the enemy script. Without following a player the object is scene by all players so I am good on that front.

Thank you for your time.

Hello, you can use a raise event. You probably figured it out by now since this post is from 2019.