Hi there,
I am using Photon and am struggling with how I can get a local object to send a message to the other players that the “flag was obtained” or that “round is over”.
I thought by using…
this.this_photonView.RPC("roundOver", PhotonTargets.All);
… that if I used the [PunRPC], any function, with that tag, would be sent the message, “roundOver”. This is not the case tho.
I am going to look into the chat examples, but in the meantime, was hoping for some insight.
Thanks