Photon Instantiated Prefab of OTHER Player Falls Over

I am using Unity’s MMO Player, Camera and Animation Controllers on a Prefab I am using as a Player’s main character. Player A’s Client is Window 1, Player B’s Client is Window 2. Player A sees Player B join and B shows up in Window 1, but then immediately falls over. Player B sees Player A, but A immediately falls over in Window 2 (Player B’s client window). See attached screenshot:

I’m not sure what is happening with the other player’s character in the respective views?

Thanks in advance for any help on this!

Cheers!

Jim

The Rigidbody constraints for rotation need to be locked for remote players.