Hello everyone! I hope you are doing well today.
I have a few questions regarding Photon scripting for Multiplayer in Unity.
I am trying to make a pause menu with a “player reset” button that sends the player object back to a spawn point without affecting other players. With Photon, each player is a (clone) object with their own MainCamera. Is there a way to reference only the local player in the script when using an RPC command? How could I apply this function to a button in the pause menu UI?
Let me know if there is a batter place to ask this question. Thanks in advance.