Photon Networking with Mecanim(SOLVED)

Self explanatory. And aside from explaining how, that’ll be very helpful… But I’m a little confused on if such a thing is even possible. :frowning: It’s all glitchy on the Mecanim animations when playing online. And sometimes I can’t move, and the animations don’t play on the other screen, etc. Any tips? … Anything? I don’t even know where to start on asking such a question.

SOLVED:
Add a Networking Animator Component to your animating object and check all attributes you want to be synchronized.

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