Essentially, my problem is this - I have an object in the scene that is supposed to have references for all the players present in the scene. How can I do that without instantiating that object? So it would be in the scene from the start.
To be more clear: I want an object “Arena” that has references to all the players. But if I make Arena part of the scene it is not shared - each player has own Arena. How can I make one Arena, that is shared by all players, but having a link to each player’s character?