Photon Player Names

Hello Everyone,
I am making a chat room that players can customize there players and the color of the 3D text mesh and be able to join a chat room with there custom colorful 3D Text Mesh. But when 2 instances join 1 room the player would see there text on all players. And the other instance would see there text on all players to. How do I make it so players can join a room and have there own colorful text and name? BTW I am using FSM(Play-Maker) to do this… The problem explained short is. Players don’t get there own separate name they see there name on all clients connected and in Room…
Here is a Example…

Plus I’m new to the forums sorry if I break any rules…

Hi,
Probably you need player properties for that. Properties synchronized automatically between clients. Set properties with PhotonPlayer.SetCustomProperties on one client and read them from PhotonPlayer.customProperties on others.
Also consider using built-in PhotonPlayer.name property.