i setup photon self hosted and everything work fine
the game work fine in local network
all ports work and opened throw the firewall in router and windows
only ports 5055,5056
they work localy but over the internet the didn’t open
in router i have dmz opened
in windows firewall they opened
so what is the problem ?
In short: The communication must be allowed (firewall / router) and the outward facing network node must know how to react when connections are attempted into your network (port forwarding).
When you host a server, you need to open the ports in the firewall and have to setup the router to forward some external port (on incoming connection) to a machine and port in the local network.
Look up port forwarding for your router (I don’t know your hardware so I can’t explain how to setup this up).
Also, your clients need to know the public IP you got at any time, the client must be able to reach that IP:Port and the Photon Game Server Config must know it, too.
Found your double post. Please … be patient.
ty for you reply i tried to delete the first post but ididn’t know how
