Just curious if there’s a way to make an instance of a scene for every player. Say you have a player owned home, and it’s held on a scene. Is there a way for a player to load their own version of that scene?
Thanks everyone!
Just curious if there’s a way to make an instance of a scene for every player. Say you have a player owned home, and it’s held on a scene. Is there a way for a player to load their own version of that scene?
Thanks everyone!
For that you’d need a database, which stores the details of the home of the player.
For example, how many rooms, what items does he have, where does he have them.
And you’d have to create 1 scene in total.
So when a player decides to visit his home, the scene is loaded, data from database is downloaded and that data is used to tell each item’s location, which are then places accordingly.
At first, I thought: “That’s a single player game”
Photon does not handle storage for you. It can be combined with a web-based server but you can actually use any tech that stores and loads your data on demand. It does not have to go through Photon for that.