Photon self hosted work localy but does not work on the public internet

first of all sorry for my bad english

i’m using photon self hosted server everything work fine in local network
but if i try to connect over the internet it does not work
1-I’m sure the firewall is not blocking the connection
2- i opened ports in rotuer 5055 - 5056 UDP
3- i tried both public ip and local ip in Game Server IP Config

for client same thing

still does not work :frowning:

6166431–674583–CounterPublisher.txt (19.7 KB)
6166431–674586–GSGame.txt (241 KB)
6166431–674589–MSMaster.txt (105 KB)

The firewall is pretty much the last place where incoming messages have to pass through.
To host a server on the internet, you need to know the public IP. This changes, if you have a normal internet connection at home. Assuming you know it, you’d have to set this up as Game Server Address (in the config files of Photon) and you’d need to use this (or a host address pointing to it) in the client.
Very important: You need to setup port forwarding in your router. Several devices are in the local network and port forwarding makes sure incoming requests (to a specific port) end up on the correct target machine.

We can’t really help with this setup for each case, but this is the high level overview and you should be able to figure out the details.

thanks for you reply

1-yes i know about the public ip and im using Dynamic DNS (DDNS) i tried with the ddns and with the public ip same thing didnt work

2-for the Port forwading yse im sure i opened the ports for the right machine in my local network and i use DMZ

the only point i didnt understand when you said " you’d have to set this up as Game Server Address (in the config files of Photon) and y ou’d need to use this (or a host address pointing to it) in the client. "

when i changed from Photon Control “Game server ip config” Isn’t the same thing?
6167825--674849--صص.png

.

i ping the the server from out side my local network 0% lose

I am sure it is a problem with Photon server software
i think its somthing inside confg files but idont know where

i used the testclient while game config set it to public ip i got this result

when i closed the ports i got error in this console>>>thats mean everything i have done is right but still i dont know where is the problem why i can’t connect over the internet

the result if closed the ports


for client i opened the firewall

btw the ip change between the first image and the second image because i restart the router and the ip changed i know about this

Aside from making the ports (3 in total) available via port forwarding, you also need to setup Photon.
The Game Server’s address is provided by the Master Server. The exact value of that, is stored in a config file for the servers.
See:

6171853--675481--1.png

still i can’t connect :frowning:

Well, now everyone knows your current IP at least. :wink:
I can’t identify what’s wrong, sorry. You need to analyze the setup / how far you get.

ok the problem was from the port forwarding in my router
solved