Photon server how to control player traffic in a client network

i am working in photon mutiplayer ,were when players connected to each network, i cant able to control thee photon player traffic so i need to switch player to limited numbers or i want to enable and disable player ,please any one worked in multiplayer traffic in photon server plz help me

If you’re using the cloud based sdk, simply specify the max number of players when creating a new room and the load balancer will connect clients to a new room when they overflow…

If you want to control the behavior of individual clients in a room, send them messages that control their behavior.

ya i found, to on and off photon player visibility in ur screen u identify photon playerlistt and make there gameobject setactive(true/false)…