Photon: Too Many Instances Being Created

When I have multiple players in a room, each player is created for the new player that entered the room. Basically, every player exists twice if there are two people in the room; three times if there are three people; and so on. I’ve been racking my brain out and still can’t come up with an answer.

Thanks in advance!

Sounds like you’re having every client instantiate a character for every player.

Maybe just have the master client do all the instantiation, or have each client only instantiate its own character.