Hi all, does anyone know if Photon Unity Networking is Supported by Google’s Native Client?
When I try to build my game for NaCl I get a “error CS0246: The type or namespace name `RPC’ could not be found. Are you missing a using directive or an assembly reference?”
Should I even bother trying to trouble shoot this, or does Google Native Client not Support Photon Unity Networking?
I’m not sure if it supports it or not as I have no experience with Google Native Client, but from the error you’re gettimg, you’re sure you’ve referenced everything you need for Photon right?
Well Photon Cloud works perfectly fine in Unity Webplayer and or with a Desktop Build. So I’m pretty sure everything is setup correctly, I just can’t seem to find anything on Google Native Client in Photon Documentation or here anywhere… = \ Just in case there are some extra things we need to add, but I can’t find what I would be missing for Google Native Client to work.
Not sure if you also asked on our forum.
Anyways: Native Client is currently not supported by Photon.
Actually, this is the first time someone asks. How important is this for you guys?!