What is the correct way to have a cinemachine camera as the player follow camera?
I have tried to place it in my scene but the new character that joins the scene just takes over the current camera.
I have also tried to parent it under my player but that makes for some really odd behaviour and can do the same as the above.
So what is the correct way to use cinemachine with multiplayer? should i instanciate a new camera every time a player join or?