Hi everyone, i’m having this problem and can’t find the solution anywhere.
I’m creating an FPS game. And it works great in online mode, but when i set offline mode to True it doesnt instantiate the player and shows the error “NullReferenceException: Object reference not set to an instance of an object” in console.
I’ve readed on the photon documentation that PhotonNetwork.Instantiate should work fine in offline mode, so i’m getting a bit confused here.
Hope someone can help me with this!. Thanks!